Soulstone Volatility: The Price of Power
See also
- Soulstone Power System: foundational mechanics, energy flow, Core lifespans
- Soul-Binding Mechanics: capture, imprisonment, and ethical heresies
- Rules: Soulstone Energy System: gameplay procedures for energy, refinement, and risk
The Fundamental Danger
Soulstones are not inert minerals. They are imprisoned consciousness trapped in crystalline form, constantly struggling against the Void-warped lattice that binds them. Every soulstone is a volatile pressure vessel containing raw bioelectric energy, Void contamination, and the tortured psychic emissions of a trapped soul.
The horror is simple: You are not handling a battery. You are handling a screaming bomb.
Why Soulstones Are Volatile
1. Contained Consciousness Fights Imprisonment
The trapped soul does not accept its fate passively. At a subconscious level, the bound consciousness constantly attempts to escape, creating electromagnetic fluctuations within the crystal lattice.
- Psychic pressure: Measurable as electromagnetic flux
- Structural stress: Visible as hairline fractures in poorly-maintained stones
- Energy spikes: Sudden output surges, especially during refinement
2. Void Contamination Destabilizes Matter
All soulstones form through exposure to Void energy. This contamination makes soulstones fundamentally unstable in baseline reality:
- Phase instability: Soulstones exist partially "outside" normal space
- Reality friction: Contact with normal matter generates heat/energy discharge
- Spontaneous fragmentation: High-Taint stones can shatter without warning
3. Refinement = Forced Soul Cannibalism
During refinement, a smaller soulstone is crushed and fed to a larger Core soul. If this process is mismanaged, the energy discharge can:
- Overload containment: Crystal shatters explosively
- Ignite volatile materials: Fuel, ammunition, flesh
- Trigger cascade failures: Nearby soulstones resonate and destabilize
Refinement Disasters: What Goes Wrong
The Three Categories of Failure
| Disaster Type | Cause | Consequence | Frequency |
|---|---|---|---|
| Explosive Overload | Energy discharge exceeds containment capacity | Shard detonates (3-hex radius, 2d6 damage) | 5-10% (amateur), 0.5% (expert) |
| Corruption Cascade | Void contamination spreads from unstable stone | Taint spikes in area, nearby souls infected | 2-4% (amateur), 0.2% (expert) |
| Psychic Backlash | Core soul rejects fragment violently | Refiner suffers neural damage (Thread Snap, sanity loss) | 8-15% (amateur), 1% (expert) |
Historical Disasters
The Forge-Maw Incident (Year 12)
Location: Dwarven Forge-Guilds, Deepforge Refinery
Cause: Apprentice attempted to refine 3 T2 Fragments simultaneously (standard protocol: one at a time)
Result:
- Cascade detonation destroyed entire refinery wing (14 dead)
- Void contamination rendered the area uninhabitable for 6 months
- All soulstones within 30 meters shattered simultaneously (sympathetic resonance)
- Surviving workers reported "hearing hundreds of voices screaming in unison"
Lesson Learned: Refinement must never be rushed. One shard at a time. Always.
The Scream of Ashfields (Year 8)
Location: Nomad salvage camp, contested territory
Cause: Untrained scavenger attempted field refinement without proper shielding
Result:
- Psychic backlash transmitted through neural threads
- Refiner's brain suffered catastrophic neural damage (permanent vegetative state)
- Core soul "woke up" during process, seized control of Casket
- Casket rampaged for 2 hours before self-destructing (8 casualties)
Lesson Learned: Field refinement is desperately dangerous. Proper shielding is not optional.
The Exchange Vault Fire (Year 15)
Location: Exchange central repository, merchant district
Cause: Poorly-maintained T3 Crystal stored near combustible trade goods
Result:
- Crystal spontaneously fractured (age + Taint accumulation)
- Energy discharge ignited surrounding materials
- Fire spread to soulstone storage vault (400+ Shards)
- Chain reaction of detonations leveled 3 city blocks (200+ dead)
Lesson Learned: Soulstone storage requires constant monitoring. Old stones are ticking time bombs.
Why Standard Methods Fail
"Just Crush It and Move On" (Nomad Approach)
What It Looks Like:
- No containment chamber
- No energy shielding
- Manual crushing (hammer/rock/Casket hand)
- Minimal time investment
Why It Fails:
- No dampening: Energy discharge is uncontrolled
- No isolation: Void contamination spreads to refiner
- No preparation: Soul resistance is maximum
Failure Rate: 15-20%
Consequence: Burns, Taint spikes, crystal shrapnel injuries, occasional death
"Fast Batch Processing" (Early Ossuarium Experiments)
What It Looked Like:
- Multiple Shards refined simultaneously to save time
- Industrial-scale chambers with high throughput
- Minimal monitoring per individual refinement
Why It Failed:
- Sympathetic resonance: Multiple souls screamed at once, amplifying each other
- Cascade overload: One failure triggered chain reaction
- Taint accumulation: Concentrated Void energy overwhelmed containment
Failure Rate: 8-12% (catastrophic when it failed)
Outcome: Protocol permanently banned after Deepforge Incident (Year 12)
Extreme Measures Required: Safe Refinement
Ossuarium Standard Protocol (87% Success Rate)
Equipment Required:
- Reinforced containment chamber: 6-inch bone-steel walls
- Void dampening field: Suppresses energy spikes
- Psychic shielding: Blocks neural backlash
- Emergency venting system: Redirects explosive discharge
Procedure (2-5 Days Per Shard):
- Soul Preparation (Day 1): Core soul "calmed" via electromagnetic lullaby
- Shard Inspection (Day 1): Fragment examined for cracks, Taint levels, structural integrity
- Isolation (Day 2): Chamber sealed, Void dampening activated
- Controlled Crushing (Day 2): Mechanical press applies gradual pressure over 6 hours
- Essence Extraction (Day 2-3): Soul essence liquefies, drained into containment flask
- Feeding (Day 3-4): Essence injected slowly into Core (1ml per hour maximum)
- Integration Monitoring (Day 4-5): Core soul observed for rejection signs
Cost: 40 Credits per refinement
Failure Rate: 0.5%
Church of Absolution Ritual Method (60% Success Rate)
Procedure (3-7 Days Per Shard):
- Confession (Day 1-2): Core soul "confesses" sins via radio transmission
- Fragment Consecration (Day 3): Shard blessed, cleansed of "impurities"
- Ritual Crushing (Day 4): Shard crushed during prayer ceremony (8-hour service)
- Sanctified Feeding (Day 5-6): Essence mixed with holy water, poured slowly into Core
- Penance Vigil (Day 7): Clergy monitor Core soul, intervene if rejection occurs
Cost: 20 Credits (prayer time) + risk of divine "disapproval"
Failure Rate: 2-3%
Dwarven Forge-Guild Method (65% Success Rate)
Procedure (1-3 Days Per Shard):
- Structural Analysis (Day 1): Shard measured, flaws catalogued, optimal crush angle calculated
- Rune Activation (Day 1): Containment circle powered, forms electromagnetic cage
- Precision Crushing (Day 2): Shard crushed along calculated fracture planes
- Controlled Feeding (Day 2-3): Essence funneled directly into Core via runic channels
Cost: 30 Credits (runesmith time, equipment use)
Failure Rate: 1-2%
The Elven "Mourning Method" (40% Success Rate, Lowest Taint)
Procedure (7-30 Days Per Shard):
- Mourning Ritual (Day 1-7): Both Core and Shard "mourned" by druids
- Natural Dissolution (Day 8-28): Shard placed in soil, allowed to liquefy slowly (no force)
- Willing Absorption (Day 29-30): Core soul "invited" to accept essence
Cost: 0 Credits + massive time investment (7-30 days)
Failure Rate: 10% (but failures are "gentle"—soul dissipates, no explosion)
Taint Gain: -50% (natural method reduces Void contamination)
Why It's Rarely Used: Takes 10-30 days per refinement. Most factions can't afford the time.
Field Refinement: The Desperate Gamble
Scenario: Casket energy is critical (< 20/100). Mission is not over. Pilot has Shards in inventory.
The Process
- Pilot retrieves Shard from storage pouch
- Reaches behind, places Shard against Core socket
- Smashes the crystal (brutal, desperate)
- Fragments spray soul essence directly onto Core
- Core screams (pilot hears it through neural threads)
- Energy surge courses through Casket systems
Risk Table (Roll 1d6)
| Roll | Result | Consequence |
|---|---|---|
| 1-3 | Success | Energy restored, normal Taint gain |
| 4-5 | Partial Overload | Energy restored, +2x Taint (double corruption) |
| 6 | Critical Overload | Energy restored, +3x Taint, immediate Thread Snap, 1d6 damage to pilot |
Narrative Horror: Crystal shards pierce pilot's gloves (blood mixes with soul essence). Core soul screams so loudly nearby pilots hear it through closed caskets. Pilot's hands burn (Void energy discharge). Neural threads feel "on fire" (psychic backlash).
Why Pilots Do It Anyway: Because the alternative is casket shutdown mid-combat (certain death).
Taint Accumulation: The Hidden Cost
Every Refinement Adds Corruption
| Refinement Method | Base Taint Gain | Notes |
|---|---|---|
| Ossuarium Standard | +1 per T1, +2 per T2, +5 per T3 | Controlled, but still corrupting |
| Church Ritual | +1 per T1, +2 per T2, +5 per T3 | Prayer comforts souls, not Void |
| Dwarven Precision | +1 per T1, +2 per T2, +5 per T3 | Efficiency doesn't reduce corruption |
| Elven Natural | +0.5 per T1, +1 per T2, +2.5 per T3 | Only method that reduces Taint (but takes weeks) |
| Field Refinement (Success) | +2 per T1, +4 per T2, +10 per T3 | Double Taint (no containment) |
| Field Refinement (Overload) | +3-6 per T1, +6-12 per T2, +15-30 per T3 | Triple Taint (catastrophic) |
The Trap: You need refinement to keep fighting. But refinement accumulates Taint. High Taint makes your Casket unstable. Instability can kill you. There is no escape from this cycle.
The Unspoken Truth
Every Casket pilot relies on soulstone refinement. Without it, Caskets run out of power and die. But refinement is inherently dangerous. Even with perfect protocols, there is risk. The Void does not forgive mistakes.
Explore Further
| Topic | Description |
|---|---|
| Soulstone Power System | How soulstones work, energy mechanics, Core lifespans |
| Soul-Binding Mechanics | How souls are captured and imprisoned |
| Soulstone Energy Rules | Gameplay mechanics for Energy tracking and refinement |
| The Void | The extradimensional force that makes soulstones possible (and dangerous) |