penance

Playtest Scenarios

Ready-to-play scenarios for testing Penance combat mechanics.

Arena Scenarios (1v1)

Scenario #1: The Proving Grounds

Type: Pure Deathmatch Map: 12×12 hexes with elevation Victory: Reduce opponent to 0 HP Time: 45-60 minutes Difficulty: Beginner-friendly Teaches: SP economy, Heat management, component damage, facing modifiers

Scenario #2: Reliquary Ruins

Type: Objective Control Map: 14×12 hexes with 5 Reliquaries Victory: Control 6+ points OR reduce opponent to 0 HP Time: 60-75 minutes Difficulty: Intermediate Teaches: Map control, objective prioritization, high-ground advantage, contesting mechanics


Advanced Scenarios

Scenario #3: Escort Duty

Type: Asymmetric Objective Map: 16×10 hexes with road Victory: Escort caravan to exit (Defender) OR destroy caravan (Attacker) Time: 60-75 minutes Difficulty: Advanced Teaches: Asymmetric objectives, protecting weak units, tempo control, blocking mechanics

Scenario #4: King of the Hill

Type: Control Point Battle (2-4 players) Map: 14×14 hexes with central Soulstone Spire Victory: Hold the Spire for 3 consecutive turns OR eliminate all opponents Time: 75-90 minutes Difficulty: Advanced Teaches: Area control, risk/reward decisions, managing debuffs, multi-player tactics

Scenario #5: Sabotage Mission

Type: Stealth & Destruction Map: 14×14 hexes reactor facility Victory: Destroy 3 Reactors and escape (Saboteur) OR stop Saboteur for 10 turns (Defender) Time: 45-60 minutes Difficulty: Expert Teaches: Hidden movement, stealth mechanics, asymmetric information, bluffing, area denial


Learning Resources

Example of Play

5-turn walkthrough: Church vs Dwarves


Boss Encounters

Boss: The Iron Saint

Solo/co-op boss fight against a towering Church Casket piloted by a martyred cardinal. Difficulty: Advanced Players: 1-2 Special: HP Deck system, phase transitions, enrage mechanics


Quick Start

  1. Choose a scenario (start with Proving Grounds)
  2. Select factions (Church or Dwarves)
  3. Build 30-card decks using faction guides
  4. Print the scenario map
  5. Play!

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