Casket Technology: The Hybrid Horror

"We are living pilots, strapped into coffins, puppeting machines powered by the screaming dead." -Pilot Epitaph, Church of Absolution

What Is a Casket?

Caskets are humanity's most powerful...and most horrifying...technology. These war machines are the only equipment capable of fighting Abominations, controlling territory, and projecting power in the post-Sundering world.

But they are neither autonomous robots nor simple vehicles.

A Casket is a hybrid system:

Component Description
Official Name Soulstone-Powered Neural Combat Chassis (SPNCC)
Common Name Caskets ("coffins with legs")
Size 12-15 feet tall, 800-2,400 lbs depending on class
Power Source Soulstone Core (bound soul trapped in crystal battery)
Control System Living pilot inside, 10 neural threads through fingertips
Pilot Status Living volunteer (conscious, aware, strapped inside)
Moral Status Heavily debated (necessary evil vs. abomination)

The Three-Layer Horror

1. The Living Pilot (The Operator)

Who They Are:

What They Experience:

The Flesh Bargain:
To fit inside the cramped casket interior, many pilots undergo leg removal:
• Church: "The Shortening" (legs amputated at hip)
• Dwarves: "Compact Form" (all four limbs removed, runic stumps)
• Ossuarium: "Efficient Form" (ALL flesh removed except skull/spine)
• Elves: "Root-Grafting" (legs replaced with living vines)

2. The Bound Soul (The Battery)

What It Is:

The Ethical Nightmare:
The pilot (living human) is NOT the soul in the Soulstone. You are piloting a machine powered by someone else's trapped consciousness. The soul is aware, suffering, unable to escape. Most souls scream constantly (pilots learn to tune it out).

Soul Degradation:

3. The Neural Thread Interface (The Strings)

Physical Design:

The Horror:

The Casket's Anatomy

Component Function
Soulstone Core Bound soul (power source). Mounted on back, glows purple/green. Contains distorted screaming face visible in crystal facets.
Pilot Capsule Interior chamber where living pilot is strapped (chest-height in torso). Open lid design with viewing slit.
Neural Threads (10) Bio-mechanical strings piercing pilot's fingertips. Puppet control system.
Chassis Reinforced steel/titanium frame (800-2,400 lbs depending on class: Scout, Assault, Heavy, Support)
Limbs Modular arms/legs with standardized attachment points (Gunpla-style O-ring/C-clip system). Faction-customizable.
Viewing Slit Narrow gap in casket lid/face. Pilot's only visual access to battlefield. Vulnerable to damage.
Restraint System Straps, harnesses, bindings securing pilot inside chamber. Prevents movement during combat impacts.
Deck System Cards represent casket's structural integrity. 0 cards = casket destroyed, pilot may survive if extracted quickly.

Casket Weight Classes

Caskets are classified by torso size and limb weight. Each class has different core dimensions and attachment point sizes.

Class Torso Height Weight Role Typical Deck Size (v2.0)
Scout 10-12 feet 800-1,200 lbs Reconnaissance, speed, hit-and-run 26–32 cards
Assault 12-14 feet 1,200-1,800 lbs Frontline combat, balanced offense/defense 30–38 cards
Heavy 14-16 feet 1,800-2,400 lbs Tank, area denial, siege warfare 33–42 cards
Support 11-13 feet 900-1,400 lbs Buffs, healing, logistics, command Varies (see Deck Construction)

Modular Limb System:
• All casket classes use standardized attachment points (O-ring peg + C-clip socket)
• Players can mix and match limbs from different factions
• Limbs come in Light (fast, low armor), Medium (balanced), and Heavy (slow, armored) variants

Pre-Sundering Origins

What Were Caskets Before Year 0?

Industrial Exoskeletons for construction, mining, and disaster response. NOT military equipment...purely civilian/industrial use. Built by Titan Industries, Prometheus Corp, Atlas Engineering.

Why Caskets Survived the EMP

"Construction equipment designed to lift steel beams became humanity's greatest weapons."

Year 0, Day 6: The First Soul-Binding

Dr. Marcus Karathis's Discovery

The Situation:
Dr. Marcus Karathis (mechanical engineer, age 42) trapped in collapsing research facility after Sundering. Surrounded by 27 corpses, including his wife Dr. Elena Karathis. Wearing experimental Titan-class mining exoskeleton with failing fusion cell.

The Desperation:
No rescue coming. Choice: die in rubble, or try anything.

The Theory:
Thresher studied "bioelectric resonance" before Sundering. Hypothesis: If souls are bioelectric, maybe they can power machines.

The Breakthrough (Day 6, Hour 14)

  1. Connected corpse's nervous system to exoskeleton's power interface
  2. Used improvised resonance chamber (scavenged lab equipment)
  3. "Tuned" corpse's residual bioelectric field to exoskeleton's frequency
  4. It worked: Dead colleague's soul began powering the machine

The First Hybrid Casket

"Elena... I'm sorry. But you're still here. In a way. I can feel you in the machine. You're angry. But you're here." -Dr. Marcus Karathis, later Bonelord Karath

The Pilot Experience

Before Deployment

During Combat

After Battle

Faction Approaches to Casket Technology

Faction Philosophy Casket Customization
Church of Absolution Penance through service...pilot and soul earn redemption together Blessed steel, prayer bells, flagellation attachments
Dwarven Forge-Guilds Engineering perfection...refine both machine and operator Runic inscriptions, modular components, precision-crafted joints
The Ossuarium Efficiency obsession...remove all unnecessary flesh/sentiment Bone plating, skeletal motifs, soul-binding chains
Elven Verdant Covenant Reluctant symbiosis...merge nature with machine, mourn the necessity Living wood chassis, vine hydraulics, thorn weapons
The Exchange Economic asset...caskets are investments, pilots are operators Vault-plated armor, currency storage, repossession kill-switches
Nomad Collective Pragmatic survival...patchwork repairs, salvaged parts Jury-rigged components, scrap armor, lucky charms

The Moral Debate

Arguments For Caskets

Arguments Against Caskets

"Every Casket is two prisons. One for the living. One for the dead. We built them because we were desperate. We keep building them because we've forgotten how to be horrified." -Rootwarden Kess

Explore Further

Topic Description
Soulstone Power System Energy mechanics, refinement, Taint corruption, Core burnout
Neural Thread Interface Puppet control mechanics, Thread Snap, installation procedure
Soul-Binding Mechanics How souls are captured and bound to Soulstones
Flesh Bargain Rituals Leg removal, Compact Form, faction variants