Deck Construction (v2.0 Base Rules)
Your deck is your Casket. Build for speed or endurance.
"Steel is the body. Cards are the veins. Choose what flows through them."
✿ ✿ ✿
Deck Size Formula
Total Deck = 10 Universal + 6 Faction Core + X Equipment + 2 Tactics
- Typical totals: 26–50 cards (fewer = faster cycling; more = more HP)
- X Equipment: depends on class and loadout (weapons, shields/offhands, accessories)
Mandatory Cards
- 10 Universal Cards (standard kit; cannot be removed)
- 6 Faction Core Cards (define your faction identity)
- 2 Tactics (choose from your faction’s tactics)
Equipment Cards
Added by your gear; varies by item.
- Weapons: typically 3–6 cards
- Shields/Offhands: typically 2–4 cards
- Accessories/Relics: typically 2–4 cards
Class Considerations
- Scout (6 SP): common totals 26–32 (speed)
- Assault/Warden (5 SP): common totals 30–38 (balance)
- Heavy/Vanguard (4 SP): common totals 33–42 (staying power)
- Fortress/Colossus (3 SP): common totals 36–50 (endurance)
Remember to add your 2 Tactics to the final count. Examples shown in other pages may list equipment composition only.
✿ ✿ ✿
See also: Turn Structure, Combat, Range & Line of Sight