Core Bestiary

Brutal Campaign-Inspired AI System ★ 19 Enemies (Swarm/Elite/Boss)

"Know your enemy. Study their patterns. Exploit their weaknesses. Or die trying."

Enemy Categories

Swarm (3–5 HP): Weak enemies deployed in large numbers (5–10 per mission). Simple AI. Elite (15–25 HP): 1–2 per mission. Medium complexity AI. Mini-bosses. Boss (30–60 HP): Mission capstone. Complex AI with phases. Anomalous: Reality-defying entities (see Anomalous Bestiary).

Featured Boss Enemies

(Top 3 boss encounters featured. Complete enemy tables in dropdowns.)

▼ Swarm Enemies (3–5 HP), Deploy 5–10 per Mission

Fast, weak, and deployed in groups. Best countered with AOE attacks or focused fire. Individually harmless, but dangerous in numbers.

▼ Elite Enemies (15–25 HP), Deploy 1–2 per Mission

Tactical threats with complex behavior decks. Often carry loot. Require focus fire or specific countermeasures. Mini-bosses that define encounters.

▼ Boss Enemies (30–60 HP), Mission Capstone

Epic encounters. Complex AI with multiple phases. Every battle is a campaign moment. Bosses carry legendary loot and define the tone of your mission.