Cosmology & Origins

"We were always one mistake away from the abyss. Theslar just happened to be the one who made it."

The Central Question

Is this an alternate reality to our world? Why do fantasy creatures exist alongside Nikolas Theslar, a name that sounds distinctly human and modern?

Answer: Yes. Penance takes place in an alternate Earth where the magical and mundane coexisted for millennia before Theslar's catastrophic experiment tore reality apart.

The Three-Layered Cosmos

1. The Material World (Our Reality)

An Earth nearly identical to ours, but with one critical difference - magic existed, hidden in the margins.

Era Event
~200,000 BCE Timeline divergence - early humans discover ley lines
~50,000 BCE Elves (Homo Sylvanus) diverge from humans
~40,000 BCE Dwarves (Homo Subterra) adapt to subterranean life
~1,200 years ago The Veil Accords signed - magic and non-humans go into hiding
Year -43 Nikolas Theslar born (human scientist)
Year 0 The Sundering - Theslar Engine tears reality apart
Year 437 Present Day - Nine factions war for survival

2. The Feywild (The Dream Layer)

A parallel dimension overlapping the Material World, existing "sideways" in reality. Not a separate planet, but a reflection of the Material World through the lens of emotion, myth, and dream-logic.

3. The Void (The Anti-Creation)

Not a dimension, but the absence of dimension. The space between realities where causality doesn't exist.

Species Origins

Humans

Origin: Natural evolution, identical to our Earth.
Magic Sensitivity: 1 in 10,000 can perceive ley lines. Of those, 1 in 100 can manipulate them (mages).
Pre-Sundering: Dominated numerically but unaware of full extent of non-human species.
Post-Sundering: Form the Church of Absolution and Penitent Kingdoms. Interpret Cataclysm through religious lens.

Elves (Homo Sylvanus)

Origin: Divergent human evolution, shaped by ley line exposure over 50,000+ years.
Lifespan: 300-400 years (cellular regeneration enhanced by ley line energy).
Physiology: Incorporated chlorophyll analogs - can supplement nutrition through sunlight. Enhanced senses (infrared vision, subsonic hearing).
Pre-Sundering Population: ~200,000 globally (vs billions of humans).
Post-Sundering: Nearly extinct. Fertility dropped catastrophically after Cataclysm. Form Verdant Covenant, desperately trying to heal the wounded world before their species dies out.

Dwarves (Homo Subterra)

Origin: Divergent human evolution, adapted to subterranean life ~40,000 years ago.
Physiology: Stocky, dense bones, enhanced low-light vision, resistance to toxic gases and radiation. Naturally resistant to Taint (less sensitive to ley lines).
Lifespan: 150-200 years.
Pre-Sundering: Built vast underground cities. Numbered ~1.5 million globally.
Post-Sundering: Thriving. Underground cities survived Pulse intact. Became industrial powerhouses, selling weapons and Caskets to all factions.

The Ossuarium (Undead)

Origin: Not a species - post-Sundering phenomenon.
How Undeath Emerged: Void intrusion weakened barrier between life and death. Necromantic magic became practical. First undead rose spontaneously in Year 3. Bonelord Karath perfected controlled undeath by Year 10.
Types: Revenants (intact corpses), Skeletons (labor force), Spectres (incorporeal mages), Liches (voluntary transformation).
Economics: Operates on soul contracts - "Give me your soul when you die, I'll give you what you want now."
Post-Sundering: Growing. Every year, more sign Karath's contracts out of desperation.

The Wyrd Conclave (Fae)

Origin: Native to the Feywild, not the Material World.
Physiology: Variable. Fae don't have fixed forms - can appear as beautiful humanoids, talking animals, living shadows, impossible geometries.
Lifespan: Functionally immortal (exist outside linear time).
Psychology: Dream-logic. Promises more binding than physics. Value interesting outcomes over suffering/happiness.
Deals: Everything is transactional. Every bargain has a literal price (ask for "a hand" and they'll take yours).
Post-Sundering: Thriving. Feywild merging with Material World is the best thing that ever happened to them.

Vestige Bloodlines (Post-Human Chimeras)

Origin: Humans mutated by Void exposure in first 50 years post-Sundering.
Mutations: Human-animal hybrids (wolf-men, bear-folk, insectoid humanoids). Void energy rewrites biology randomly.
Generations: First (minor mutations), Second (major hybrids), Third (increasingly unstable, risk becoming Abominations).
Genetics: Chaotic, not hereditary. Two wolf-Blighted parents might have raven-Blighted child.
Cultural Tragedy: Victims, not villains. Hunted, exiled, blamed for Cataclysm despite suffering worst from it.
Post-Sundering: Dying out. Each generation less stable. Will go extinct within 200 years without genome stabilization.

Emergent Syndicate (Arthropod Collective)

Origin: Human researchers at Sibaria, ground zero, during the Sundering.
Transformation: Void energy fused researchers with arthropod genetic samples from bio-labs. Not random mutation - metamorphosis.
Physiology: Exoskeleton (molts every 5 years), multiple limbs (4-8 arms), compound eyes, hive-mind communication (pheromones + telepathy).
Psychology: Still have human memories, but distant, irrelevant. Individuality exists but secondary to hive efficiency.
Post-Sundering: Expanding through conversion - capture humans, expose to controlled Void + arthropod DNA. Universally feared and hated.

Nikolas Theslar: The Man Who Broke The World

Detail Information
Full Name Dr. Nikolas Theslar
Species Human
Born Year -43 (Old Calendar)
Profession Engineer, theoretical mage, artificer
Goal Wireless power transmission - end hunger, war, poverty
Fatal Flaw Didn't know about the Void (instruments read it as "background noise")
Current State Fused with Engine core, conscious but unable to act
"It's singing. The world... it's singing. I can hear it all - every life, every thought, every possibility. I was right. I was so close to being right. But I missed something. There's... something else here. In the spaces between. It's looking at me. It's always been looking. Oh God. Oh God, I'm sorry. I'm so sorry. I didn't know. I didn't..." -Dr. Nikolas Theslar, Final Transmission (Year 0, Hour 0)

Theslar did not die in the Cataclysm. He became fused with the Theslar Engine itself, his consciousness trapped in the core for 437 years. He conducts the "Screaming Choir" - the voices of everyone who tried to shut down the Engine and failed. Players who reach the Core will meet him.

The Veil Accords: How Magic Stayed Hidden

Pre-Sundering society operated on a two-tiered system:

Mundane Layer (Visible to 99.9% of Humans)

Arcane Layer (Hidden)

When the Sundering hit: The Veil collapsed. Humans couldn't ignore the elves, dwarves, and undead rising around them. The secret was out. But by then, civilization had collapsed anyway.

Metaphysics: How Magic Actually Works

Ley Lines & Resonance (Pre-Sundering Magic)

Before the Theslar Event, magic was subtle and scarce. It operated through ley lines—naturally occurring channels of ambient dimensional energy flowing through the planet's crust.

Ley Line Mechanics (1800s Era)

Example Magic in Year -50:
A trained mage standing on a ley line nexus during the autumn equinox, using rare crystal focus, might produce a fireball equivalent to a gas lamp's heat. This same mage in Year 437 (post-Sundering, Void-saturated environment) could incinerate an entire building with a whispered word.

Soulstones: The Bridge Between Worlds

Soulstones are crystallized ley line energy, formed under extreme pressure and dimensional stress. Think of them as "batteries" that store metaphysical potential.

Pre-Sundering Soulstone Science

Property Function Limitation
Energy Storage Hold dimensional resonance for months without decay Required ley line exposure to recharge (slow, unpredictable)
Bioelectric Interface Conduct neural signals better than metal wires Only functioned near dimensional membranes (ley lines or Feywild bleed-zones)
Soul Binding Store consciousness patterns (theoretical pre-Sundering) Impossible to achieve—required too much energy

Post-Sundering Soulstone Revolution

When Void energy flooded the world, Soulstones went from rare curiosities to industrial fuel:

"Pre-Sundering, we used Soulstones to power communication arrays and minor enchantments. Post-Sundering, we use them to bind souls, resurrect the dead, and pilot war machines. The Void didn't just destroy our world. It gave us powers we never imagined...and made us dependent on the very force that killed us." -Forgemaster Durr, "Principles of Void Engineering"

The Void: Sentient or Chaos?

Year 437 scholars debate fiercely: Is the Void an entity with intent, or pure entropic chaos?

Theory 1: The Void Is Alive (Church Position)

Theory 2: The Void Is Physics (Forge-Guild Position)

Theory 3: The Void Is Hunger (Wyrd Conclave Position)

The GM's Secret: All three theories are partially correct. The Void is anti-structure given form by its collision with reality. It's not sentient, but it learns through interaction. It's not chaos, but it generates entropy. It's not hungry, but it consumes order to exist. The Abominations are the Void's "attempts" to understand what reality is by deconstructing it piece by piece.

The Technology-Magic Fusion

Pre-Sundering, magic and technology were distinct:

Post-Sundering, they merged into Void Engineering:

The Tragic Irony: Humanity's peak technology (electronics, computing) died instantly. But their obsolete 1800s-era machinery (steam, hydraulics, gunpowder) merged with magic to create something new. Progress didn't save them. Obsolescence did.

The Secret Truth (GM Knowledge Only)

The Draconids were right. The Cataclysm has happened three times total (including the current one):

Ending Date Method
First ~50,000 BCE Flood (cause unknown)
Second ~10,000 BCE Fire (volcanic superchains + ley line destabilization)
Third Year 0 Void (Theslar's Engine)
Fourth? ~Year 20,000+ ???

The Pattern: Every 20,000-40,000 years, a civilization reaches a technological/magical peak, discovers something it shouldn't, and triggers a cataclysm.

The Draconids' Role: Record-keepers. They've seen this cycle three times. They're waiting to see if this cycle's survivors break the pattern or repeat it.

Conclusion

Penance is our world, broken by hubris. The fantasy elements aren't alien - they were always here, hidden beneath the surface. The Sundering didn't create the impossible - it revealed it.

Nikolas Theslar wasn't a villain. He was a scientist trying to save the world who didn't know he was playing with forces beyond comprehension. He paid for it. Everyone paid for it.

And now, 437 years later, the survivors pilot iron tombs powered by the very energy that destroyed their world, fighting over the scraps of a civilization that thought it could master the unknowable.

"The central tragedy: The Cataclysm was preventable. If Theslar had known about the Void. If the Veil Accords hadn't hidden non-human knowledge from humanity. If the Draconids had shared their warnings instead of hoarding them. But hubris, secrecy, and fear ensured that no one had the full picture. And the world paid the price."