Loot Tables

Brutal Campaign-Inspired Reward System

"Fortune favors the bold. The dead favor no one."

Loot Design Philosophy

Loot is scarce (forces choices), thematic (reflects where/what you killed), random (dice determine fate), and impactful (rare loot can change campaigns). This system emphasizes risk/reward: higher difficulty missions yield better rewards, but come with greater danger.

Rarity Tiers
4
Value Range
25–1000 Credits
Loot Sources
5 Types
Specialized Tables
6+

Featured Loot by Rarity

(Top tier items featured. Complete tables in dropdowns below.)

▼ Common Loot Table (1d20)
▼ Uncommon Loot Table (1d20)
▼ Rare Loot Table (1d12)
▼ Legendary Loot Table (1d6)